Based upon an idea for a collab piece/university assignment, I've decided to re-imagine the initial design. The idea was to create a creature from another world, whose technological capacity was still relatively basic. I was keen to try and explore a strong bipedal form, but try and make a silhouette that was just about different enough. Once I was happy with my technologically primitive design, I want to design a more advanced version. I have plans to rig and animate the creature in Maya to eventually import it into Unreal engine.